In a recent presentation I gave on the use of data in the product management/development process there was one slide that I ended up taking out. It didn’t fit the flow of the talk, but I think it’s still an important point. Here’s the slide: The presentation in question was arguing for the proper implementation […]
The Product Manager’s Portfolio
It’s not always easy for a product manager to explain her precise role in building product. Every company defines product managers differently, and a product manager’s output is sometimes difficult to see or quantify. Product managers tend to use success metrics as a baseline for their experience (e.g. “We increased conversion by 300%!”) but of […]
Product Strategy for Designers
On Thursday, June 9th I’m teaching a 1-day course on product strategy for designers. It costs $299 for a ticket (or you can get group tickets for your team). If you’re a designer or you know any designers, please check it out. I’m teaching the course for two reasons: Mary Treseler (our editor on Lean […]
Context Matters When Building a Great Product
What are your users doing right before they use your product? What about right after? These are important questions that can help you build a better product. It’s not enough to understand the pain or problem your product solves; you also have to understand the circumstances in which it helps. What time of day is […]
The Importance of Using Your Own Product
Every weekend I buy a few items on VarageSale. It’s not because I need more tchotchkes (although I am buying some awesome things for our new office), it’s because I need to use the product to really understand our members. We collect a ton of quantitative data, but you can’t win on quantitative data alone–you […]
Grabbing Attention and Holding Onto It
Grabbing attention is hard enough. Holding onto it is damn near impossible. In the consumer world (although this applies to B2B software too), attention is the currency that matters. If you can get people’s attention you have a chance of winning. Without it, you can pack up and go home. When talking to entrepreneurs I […]
Prioritize Product Development by the Four Stages of Use
When prioritizing feature development I like to think of a product in four pieces: Ongoing Engagement, Onboarding, First User Experience and Marketing/Growth. These are actually the steps a user goes through during their lifecycle with your product (listed in reverse). Think of your product less in terms of features and more in terms of the […]
Product Debt
If you’ve spent any amount of time around developers you should be familiar with the term technical debt. Technical debt comes from hacking things together quickly and moving on. It accumulates over time. It can come back to bite you in the ass (if you scale to the point where the debt becomes obvious). It’s […]
Onboarding Isn’t About Signups, It’s About Long-Term Engagement
At some point in your startup’s existence you’ll need to focus a lot of attention on your product’s onboarding experience. Don’t worry about this right away. At the start just make sure people can sign up and go get some early adopters by any means necessary. Once you’ve proven that a small number of people […]
Engagement is a Long-Term Process
Drip marketing is a way engaging people before they buy. You capture people’s email address and then reach out on a regular basis with something of value. Most people don’t buy or sign up the first time they visit a site, it takes multiple visits, which is why drip marketing is so important. Most companies […]